Redfire75369’s avatarRedfire75369’s Twitter Archive—№ 1,475

    1. …in reply to @Sebasti66855537
      @Sebasti66855537 @Sauron110 @Charcharo @HardwareUnboxed The issue is the amount of development required for that. Why spend 3x (FSR is less effort so it depends on reference) the effort of implementing it for relatively little gain?
  1. …in reply to @Redfire75369
    @Sebasti66855537 @Sauron110 @Charcharo @HardwareUnboxed FSR and XeSS both work on a lot of GPUs, which means the developers are less likely to implement another upscaler. DLSS only works on relatively few GPUs, but some developers may still find it worth it, given their target audience or similar.